Kahoot is a tech tool that can be implemented in any classroom. It is used to make quizzes to review for tests, go over main points of a lesson, or test to see where students are before teaching a new lesson. Teachers can create questions on any topic they desire, or use Kahoots that have already been made on that topic. There are many resources available on the Kahoot website for teachers to use in their classroom if they do not have time to create their own Kahoot. The creator can make as many or as little questions in the Kahoot as well. They can have 2-4 choices for each question and the question can be timed for 5 seconds-120 seconds.
Another way to implement this tool in the classroom is having students create a Kahoot. For example, if they are to do a project on a president and present this information to the class, the students can also make Kahoots to test their peers after their presentation. Kahoot is a very simple, user-friendly, and free online tech tool that can be used in any grade level or subject.
Kahoot ties closely to component 3D: using assessment in instruction. This tool can be used throughout lessons as formative assessment, at the end before a test, or before the lesson is even taught. Using it before a lesson is taught can give the teacher an idea of where the students are regarding that certain topic so they know better what needs to be reviewed and included in the lesson.
Kahoot relates to the TPACK model because it incorporates content, pedagogy, and technology all in one. It quizzes students to see where they stand while demonstrating a different way of teaching and testing the material. This is also a simple way to incorporate technology in the classroom and can be used in all classrooms. I enjoy creating Kahoots because there is a lot of room for your own creativity to be incorporated. You can add images or videos to questions to add something more than just a plain screen with a question. It is user friendly and has free resources available as well. Lastly, Kahoot relates to the SAMR model, specifically the "S"; substitution. Instead of handing out an exit ticket with questions for students to answer, Kahoot makes an entertaining, engaging game out of reviewing what was learned.
Check out my Kahoot on middle school life science here!
The Framework for Teaching Evaluation Instrument. (n.d.). Retrieved September 24, 2017, from http://static.pdesas.org/content/documents/danielson_rubric_32.pdf